Fomm Crash On Startup
Specs: i7 4950, 750ti 2GB vid card, 16GB ram, Windows 10 free edition, everything up to date, the steam GotY version of FO3 and the ultimate edition of NV.
Fixed: fallout mod manager crash on startup. If you have to repair the Windows registry manually, you will find some points you may need to perform initially like producing a backup. To complete this export a portion of one’s registry which is linked to fomm package manager crash. Crash at startup is usually do to a missing master. But FOMM would usually highlight that is it were the case. It can also be caused by merging plugins that were already merged. Enb conflicts with the 4GB patch, and other reason I can't recall.
For mod management, I primarily use NMM but I'm trying to use FOMM to get TTW to work. I'm using the latest version of FOMM v0.14.11.12 . Activation code generator. I've also tried the recommended version of FOMM in the install guide, but they both crash before I can even install the Fomod.
So I've been playing New Vegas for the past month or two fooling around with addons in NMM. After a lot of work, the game is stable and runs almost perfectly. I'm itching to play FO3 (which I haven't played since 2008 on the Xbox) in the NV engine so I'm trying to finally get TTW installed and stable. NMM got really mad at me when I tried to install the giant 5GB Fomod that the installer generated so I took the advice of the install guide and installed the latest FOMM. However, this is also crashing for me everytime before I can even attempt to install the TTW Fomod. I have a quadrillion mods installed so is it even worth it to try and get TTW to work with a huge amount of mods?
Here's the error I'm getting that makes FOMM crash: Its doing this no matter what version of FOMM i've tried, btw.
System.Exception: File is not a valid TES4 plugin (Missing TES4 record)
File: C:SteamsteamappscommonFallout New VegasDataURWLTTW-005-WeatherForcer.esp
at Fomm.Games.Fallout3.Tools.TESsnip.Plugin.LoadPlugin(BinaryReader br, Boolean headerOnly)
at Fomm.Games.Fallout3.Tools.TESsnip.Plugin.ctor(String FilePath, Boolean headerOnly)
at Fomm.Games.GameMode.getPluginDependencyStatus(String name, Boolean showMessage)
at Fomm.Games.Fallout3.PluginFormatProviders.ColorizerPluginFormatProvider.GetFormat(String p_strPluginName)
at Fomm.PluginFormat.PluginFormatterManager.GetFormat(String p_strPluginName)
at Fomm.MainForm.MainForm_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
Fomm Crash On Startup Windows 10
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
Crash Dump Fomm
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Fomm Crash On Startup Windows 7
Since FOMM wont stop crashing, I'm thinking I might give MO a last ditch effort before I give up on TTW.